ADDED
Added: Vaiga Shotgun with attachments
Added: Blaze rifle
Added: BK-43 with sawed-off version
Added: Kolt 1911 with magazine
Added: Magazine variants for existing weapons (drum mags, high capacity mags, etc.)
Added: Bear
Added: Fishing
Added: Item attachments can now be damaged
Added: Ability to harvest sticks from bushes with bare hands
Added: Ability to break long-sticks into small sticks with bare hands
Added: Cars have now a chance to spawn with a certain amount of fuel
Added: Distinguished colour when swapping in the inventory where the target item will have a different location than the source item
Added: Throwing in crouched and prone stance
Added: Items are spawning in greenhouses
Added: Ejecting rounds from firearms
Added: GUI visualization of reserved attachments
MODDING
Added: isDigable and isFertile parameters for config class CfgSurfaces (See the documentation for more information)
Added: ScriptAPI: array.resize, array.sort
Added: Ability to control the base height for the height-based fog using volFogOffset parameter into CfgWorlds (value is in meters)
Added: Ability to utilize the OnBeforeChange functionality for the weather events, on custom terrains (see the constructor of the MissionBase class for more info)
Added: swayModifier to weapon
Added: Support for cURL headers
Added: Sending ChatMessageEvent when a chat message is received on server – https://feedback.bistudio.com/T143957
Fixed: Round models linked in config for weapons (spawn rounds when ejected from weapon, used for proxy bullets)
Fixed: Default buttons looked incorrect in specific resolutions – https://feedback.bistudio.com/T144856
Changed: Refactoring of unused singleton
Changed: m_WeaponSwayModifier in DayZPlayerCameraIronsights.c to make sway difference between cameras less significant (easier to fine-tune)
Changed: The environment temperature definition has been moved from configs (cfgworlds weather class) into the appropriate script worlddata classes (see 4_World\Classes\World
Bohemia mentions that this is only a “provisional changelog,” and that the ful patch notes will be released once the DayZ update 1.06 stable update is rolled out.
Source: DayZ forums