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anchorsand

Current State Of the Game (please keep this civil)

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anchorsand   
anchorsand

   So I am writing this post as a way for me to get some stuff out there. Being a first wave Alpha member and supporting this game from the beginning, has shown some amazing differences as the game becomes more open and popular. Currently the state of the game in my opinion, and I seriously made my opinion, is that size our clan for the most part, it's very toxic. Developers talking down to their own players and the occasional argument and white knighting for a company that has given you nothing. The reason I say this is not as some entitled brat, but someone who submitted thousands of reports and constantly stayed in contact with the developers of the game to help with bugs.

    Currently I am saddened with how the game is. It's mostly a grindfest, with the people knowing the exploits and abusing game mechanics that were not meant for certain purposes, as well as people who can afford to spend 8 hours at a time, to just get a little bit further. This bothers me as last patch, we had our problems but at the same time we were not choked down on the XP. I did not buy this game to buy an MMO, I do not have the time to work a full-time job to come home, like most of you to play for 3 hours and barely make 2% of a progress towards my goal. On top of this it really discourages me when I see people defending lies that the developers post about. If you want information you can go to the website. Look at The Hideout, the other half of Shoreline, the 70 plus new weapons, dear, and whatever else they had planned, was scrapped until the end of the year.

      I understand you may read this and think, wow this dude is going to put all that work in just a bit about this game and it's not even in beta. You want to know something? This game is way Beyond beta, from sources and close friends that work with the Developers, maps and modules are near complete. Weapons, game mechanics, gear, along with The Hideout and other maps are mostly completed. I hate to give bigfry any credit, but he's right, it seems like they're raking in a lot of money as they can, this game is not a beta or an alpha at this point. What the amount of content I have seen Jess from Facebook and YouTube and from the developers publicly released, don't try to tell me that they do not have the ability to do more updates. Most of us first wave Alpha members or getting sick of the wipes and just want content and to explore. I'm sorry for the rant but I needed to get it off my chest. Why should we be happy with this when this is not what we paid for or what we were told. I would love to know what you think what your suggestions would be for the game, and what other things you believe should already be in?

   One thing I would like to point out is that I wrote about 8 paragraphs on the official escape from tarkov forum, detailing how medical mechanics should work, if a bunch of ideas of how to implement it in different ways, skill level to the type of medication whether that be American European or Russian, and it was taken with appraisal. However I have seen nothing on that front which is why I have been glad to make this post here. As a community that I care about I can post here without being ridiculed or having a moderator band me for speaking my mind.

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Maverick V6   
Maverick V6

@anchorsand

# locked

Also, banned for 30 days!

 

JUST KIDDING! 

 

To some extent I agree with you.  The developers have always been lacking in providing their community with accurate information in regards to the state of the game.  Unless you routinely stalk the forums (both English and Russian), reddit, and keep up with certain streamers (Kleanupguy in particular) you will likely miss out on a lot of information.  This has always been a gripe of mine and a big reason why I try to keep the =UWS= news section up to date with pertinent info.  

At this time, the game feel like a grind fest as XP gains per run has been decreased and quests/content hasn't changed drastically.  There have been some nice behind the scenes quality improvements, but those soon are taken for granted by the majority of players.  As I mentioned before in other posts, people will find avenues of least resistance and take advantage of in-game exploits. Our only hope is that the developers can address these concerns as we get closer to the full release of the game.  XP gains will be adjusted without a doubt as well as the addition of many more quests that will also supply their own XP gains.  I think in the long run a lot of your concerns will be addressed.  

In regards to finished content that has not been pushed out yet...I agree that there is a lot that is likely complete and or being polished/finalized.  A lot of what we saw in the 2016 developer video (published 1 year ago) we just got access to last patch. Unfortunately, a lot of those mechanics/animations seen in that video had to be completely rewritten with the move to the most current version of Unity.  I would be curious to see/hear what your sources and friends are saying in regards to the development of the game. In the games current state, we are mostly testing servers and core (critical) content so that these bugs can be fixed.  My hope is that they are not stringing us along and I personally don't think they are.   

I disagree with your opinion that we are not getting what we paid for.  The current game and how it is being played will have a lot of differences upon full release. We again are testers of an unfinished product.  Nobody has forced you to pay for Escape from Tarkov, this was a decision you personally made with the full knowledge that this is still a game in a testing phase.  Above all, no one is forcing people to obtain the edge of darkness editions to gain access to this 'closed beta'.  30-40 USD will be enough to get you unlimited access for the life of this title.  In regards to updates: apart from the couple of months they took while upgrading to the new Unity engine the developers have been posting game content updates at least once every 4-6 weeks.  Most of the recent updates have been more quality of life improvements versus huge item drops, map expansions, etc.  All very much needed.  I fully understand the desire for more and more....and it will come.  As stated all too often: Soon ™! Just be happy we don't have a development similar that to DayZ.

1 hour ago, anchorsand said:

One thing I would like to point out is that I wrote about 8 paragraphs on the official escape from tarkov forum, detailing how medical mechanics should work, if a bunch of ideas of how to implement it in different ways, skill level to the type of medication whether that be American European or Russian, and it was taken with appraisal.

Do you have links to this posing?  I'd like to read your opinions/suggestions.  

**Deep breath**  "open beta" is soon to be upon us (before the end of the year).  Hopefully this will come with some much needed content!  Good post. 

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anchorsand   
anchorsand
Quote

Do you have links to this posing?  I'd like to read your opinions/suggestions.

I will see if I can find them on the official forums, working in ems for 4+ years now I still learn daily but I will look, to try and re-create it would be a waste as I put a ton of effort into the post.

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Cypher   
Cypher

The only thing I'll defend about BSG is their content creators... my god the quality is superb and on most instances too good for a small time dev... however, this is also a curse as this is likely slowing down progress... not to mention the net-coders (seriously, they should be fired and get better ones).

All in all, EFT needs is better pacing. This game's been in development for far too long and a gigantic chunk of content is already made (yes, Hired Ops), albeit made by another team, the assets are the same... but I digress.

Open Beta is shaping up to be just another name change on the development stage. Unless they release all but the last map and I dunno... 90% of the final content, Open Beta will give everyone blue balls almost ready to burst.

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Borscht   
Borscht
20 hours ago, Cypher said:

All in all, EFT needs is better pacing. This game's been in development for far too long and a gigantic chunk of content is already made (yes, Hired Ops), albeit made by another team, the assets are the same... but I digress.

Surprisingly enough, the team is the same. They just renamed themselves.
That's why they chose to run the game on Unity and not any other (anything else is better really) engine - they simply had the experience from Hired Ops.

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rifledude   
rifledude
21 hours ago, Cypher said:

This game's been in development for far too long and a gigantic chunk of content is already made (yes, Hired Ops), albeit made by another team, the assets are the same... but I digress.

As a DayZ player and Star Citizen backer this statement makes me curious.

What are you using as a reference for optimal development time?

I'm following a number of games in development right now, and I personally don't see EFT taking longer than it should.

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Rin   
Rin
1 hour ago, rifledude said:

As a DayZ player and Star Citizen backer this statement makes me curious.

What are you using as a reference for optimal development time?

I'm following a number of games in development right now, and I personally don't see EFT taking longer than it should.

EFT is doing fine i agree.... Unlike Bohemia who can't sort their own animations while they are responsible for creating animations for PubG :P

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Cypher   
Cypher
8 hours ago, rifledude said:

As a DayZ player and Star Citizen backer this statement makes me curious.

What are you using as a reference for optimal development time?

I'm following a number of games in development right now, and I personally don't see EFT taking longer than it should.

Not really using anything other than it's own (twisted) dev time and how BSG is playing with us, I know games take time, lots of it. But it's disappointing that BSG is throwing out updates like they are close to OBT... they are not.  OBT should not be this next or two big patches, it makes no sense to me as an alpha tester when the differences I see from Alpha to Beta are minimal at best (too much back and forth) and seeing how BSG's sibling team is quite further ahead using the same models and assets, it really makes me question BSG's workflow.

Simply, there's not enough content for this phase and it's been like that for a while.

I hope for the best anyway. EOD was not cheap XD 

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United We Stand started in 2003 under the name Stars and Stripes. Our community has over 13 years of experience within the Battlefield franchise. Now, our community supports a diverse selection of gaming titles including: Escape from Tarkov, DayZ, PUBG, Star Citizen, and Siege to name a few. Come hang out, make new friends and enjoy your time with our united internationally supported gaming community!

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