Jump to content
SgtSquirrel34

Announcements/Updates/Patches

Recommended Posts

SgtSquirrel34

Arbitrations Revisited 

You can now revive players! Yay!

we will be implementing a new system where dead players can be revived - but your squadmates will have to earn it.

When these changes go live next week on PC (and consoles in the near future), the rules of Arbitration death will be a little different: players are still killed with no bleedout timer, but a revive tower will be placed at the player’s spot of death. If any squadmate is awaiting revive, the Arbitration drones will begin dropping unique pickups known as a “Resurgence Burden”. These pickups function similar to Index points (otherwise known as “Financial Stress”), debuffing the players who carry them. In order to revive a player, 5 of these Resurgence Burdens must be taken to their tower simultaneously. These 5 pickups can be delivered by one or multiple squadmates, but cannot be “dropped off” at the tower - it’s all or nothing!

Archgun Rivens will be available for purchase using Vitus Essence! Expect a few new cosmetic rewards as well.

of course this happens when I'm about to leave for a month...

 

https://forums.warframe.com/topic/1085906-arbitrations-revisited/

  • Thanks 1

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 24.7.3 

Removed unreleased Ephemera from being Chat linkable...shhhhh. 

Fixes:

  • Fixed bugs caused by prototype code that could corrupt input bindings and break menu input as described here: https://forums.warframe.com/topic/1081881-mouse-buttons-isnt-working-after-resetting-to-default-keybinding/ 
  • Fixed a script error that could result in a Defense mission progression stopper.
  • Fixed a script error in timed Nightmare missions. 
  • Fixed Submersible enemies not spawning in the Grineer Sealab tileset due to a script error.
  • Fixed inability to damage the Juggernaut with Hildryn’s Balefire. 
  • Fixed dying as Operator while using Guardian Shell causing players to be unable to Transfer back to Operator.
  • Further fixes towards Assassin type enemies (Wolf of Saturn Six, Stalker, Syndicate, etc) choosing to appear as you’re extracting.
  • Fixed having no Shields in Archwing if Inaros or Nidus are equipped.
  • Fixed doing a double Melee slam attack when Dual Wielding with a Glaive.
  • Fixed perpetually spinning when Dual Wielding with a Glaive. 
  • Fixed the Synth Mod Set Bonus resulting in your weapon reload stopping and Synth icon stuck for a Client players after Operator mode.
  • Fixed Clients being able to hear switching sounds for the Stradavar.
  • Fixed a script error that occurred when an objective was triggered.
  • Fixed the player Notes positioning not matching if Menu Scale is not 100%

 

https://forums.warframe.com/topic/1087205-plains-of-eidolon-remaster-hotfix-2473/

Share this post


Link to post
Share on other sites
Kragar

Loki, Volt, Bo, Odonata, Wyrm - Unvault 2019

Reward Tier Type Odds
WARFRAME
       
LOKI PRIME BLUEPRINT NEO V8 Common
LOKI PRIME CHASSIS BLUEPRINT LITH O2 Uncommon
LOKI PRIME NEUROPTICS BLUEPRINT MESO O3 Common
LOKI PRIME SYSTEMS BLUEPRINT AXI L4 Rare
       
VOLT PRIME BLUEPRINT LITH O2 Common
VOLT PRIME CHASSIS BLUEPRINT MESO O3 Uncommon
VOLT PRIME NEUROPTICS BLUEPRINT NEO V8 Rare
VOLT PRIME SYSTEMS BLUEPRINT AXI L4 Uncommon
       
MELEE
       
BO PRIME BLUEPRINT LITH O2 Common
BO PRIME HANDLE NEO V8 Uncommon
BO PRIME ORNAMENT AXI L4 Common
       
ARCHWING
       
ODONATA PRIME BLUEPRINT AXI L4 Uncommon
ODONATA PRIME HARNESS NEO V8 Common
ODONATA PRIME SYSTEMS MESO O3 Common
ODONATA PRIME WINGS LITH O2 Rare
ODONATA PRIME WINGS MESO O3 Rare
       
COMPANION
       
WYRM PRIME BLUEPRINT NEO V8 Common
WYRM PRIME CARAPACE AXI L4 Common
WYRM PRIME CEREBRUM LITH O2 Common
WYRM PRIME SYSTEMS MESO O3 Uncommon
  • Like 1

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 25.0.5

https://forums.warframe.com/topic/1098082-the-jovian-concord-hotfix-2505/

Operation: Hostile Mergers Endurance score stat is now displayed in the Player/Clan Profile > Stats

Further fixes towards your Warframe teleporting to last Operator position when falling out of the map during the Ropalolyst fight which resulted in a constant fade-in/fade-out black screen. We are working on an additional fix that we aim to ship tomorrow.

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 25.0.7

Ropalolyst Fixes:

  • Fixes towards the Ropalolyst walking around in circles after landing.
  • Fixed the Ropalolyst going invisible if it nullifies while holding an Operator.
  • Fixed the ‘friendly through wall’ FX being applied to the Ropalolyst, making it difficult to see when attempting to shoot at it.

Fixes:

  • Fixed a Health scaling bug that resulted in enemies past a certain level only having 10 Health.
  • Fixed Health and Shield bar display for enemies with more than 2 billion points of Health and Shields combined.
  • Fixed a Chat linked Mod missing indication if you own 0 or 1 of that Mod. 
  • Fixed the map node for Saturn > Telesto displaying a Forma instead of an enemy.

 

https://forums.warframe.com/topic/1098762-the-jovian-concord-hotfix-2507/

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 25.0.8

Changes:

  • Boosted Drop Chance of Hexenon from Amalgams to ~7.7%, and increased Hexanon rewards from the Disruption gamemode by 25%.
  • Reduced the run speed of Melee Nullifiers and shrunk their Nullifying bubbles down to 66% of the previous size in the Gas City tileset - thanks for your feedback, Tenno!

 

Ropalolyst Fixes:

  • Fixed the Ropalolyst walking around in circles after landing due to being affected by Magus Lockdown! HUGE appreciation to all the Tenno who provided detailed repro steps, and shoutout to hix3r for a top tier post + many Partners for attempting to reproduce!
  • Fixed cases of Operator falling into a teleport volume twice before being placed safely in the middle platform during the Ropalolyst fight.
  • Fixed the Ropalolyst turning itself upside down for no advantageable reason at all.
  • Fixed tower collision volumes not being disabled for Clients in the Ropalolyst fight.

Fixes:

  • Fixed a crash that could occur if the download cache was corrupted.
  • Fixed an issue with Vapos Ranger enemies spawning infinitely in one spot in the Gas City tileset.
  • Fixed seeing red fog in Void tilesets.

https://forums.warframe.com/topic/1099109-the-jovian-concord-hotfix-2508/

Share this post


Link to post
Share on other sites
SgtSquirrel34

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 25.1.1

Looks like they might've listened to the feedback.

Relic UI Changes:

The team has put together another chunk of UI changes to address your common suggestions. More to come as we continue to read your feedback!

  • Added the "owned" label back  - but instead of it reading as ‘x5’ it is now ‘5 Owned’. This will allow you to quickly see how many of a given Relic item you have at the selection screen at a glance (like before). 
  • Added Alias’ (both yours and squadmates) to the Reward selection screen so that it’s clear who is picking which Reward (yourself included) and where the bonus Void Traces are going.
  • Moved the Reward rarity bars below the items in both the Reward screen and Relic Refinement screen to better emphasize the relationship between the item and its rarity in hierarchy. 
  • Moved the Void Traces information to be directly below the Refinement options for better visibility in the Refinement screen. 
  • Moved selected Relic display as far up as it can comfortably be, as to not overlap the items with the tooltip. 
  • Centered item info popup on Reward items and squad Relics instead of being aligned to the left.

Changes:

  • Wolf Creds still in your inventory can now be sold for 5K Credits.

BIG M O N E Y TIME

Hordes of enemies no longer attack players who are trying to extract individually in the Disruption gamemode. This prevents potential Amalgams from running away from the players who are choosing to stick around and fight.

 

https://forums.warframe.com/topic/1100799-the-jovian-concord-hotfix-2511/

Share this post


Link to post
Share on other sites
typwnagain

Great news guys! An intermission series of Nightwave is coming soon! Big modifications to the actual challenges have been made, and an all new 15 tier reward table has been laid out which even includes and ephemera reward! I'm looking forward to seeing everyone in game soon for the new and improved semi grind 😄

  • Like 1

Share this post


Link to post
Share on other sites
SgtSquirrel34

Nightwave Intermission

https://forums.warframe.com/topic/1101014-nightwave-intermission/

Nightwave: Intermission Rank Rewards:

  1. 100 Nora Creds
  2. 2000 Endo
  3. Robotic Slots
  4. 3 Orokin Cells
  5. Gamma Color Picker
  6. 50 Nora Creds
  7. 10K Kuva
  8. Rift Sigil
  9. 3 Forma Bundle
  10. Orokin Reactor
  11. 50 Nora Creds
  12. 10K Kuva
  13. Orokin Catalyst
  14. Aura Forma
  15. EIDOLON EPHEMERA (not exclusive to this rewards table)

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 25.1.2 + 25.1.2.1

https://forums.warframe.com/topic/1102274-the-jovian-concord-hotfix-2512-25121/

Relic UI Changes & Fixes:

  • The team has put together another chunk of UI changes to address your common suggestions. More to come as we continue to read your feedback!

Airborne Capture Targets in the Gas City tileset will now keep flying when critically injured, with his jetpack set on fire. Upon landing he will continue his escape, but the powerful explosion of his own jetpack will knock him down. He is yours now to capture, Tenno!

 

Fixes:

  • Fixed ‘Providing’ items (Hok, Rude Zuud, etc) not awarding the amount of Standing it says will be awarded. 
  • Fixed inability to Chat link Noggles.

 

The Jovian Concord: Hotfix 25.1.2.1

Fixes:

  • Fixed a crash when selecting the Essential Toxic Mod Pack in the Market.
  • Fixed Ivara’s Prowl FX pointing towards the ceiling and not the player.

Share this post


Link to post
Share on other sites
SgtSquirrel34

Nightwave: Intermission is now live!

Rewards:

  1. 100 Nora Creds
  2. 2000 Endo
  3. Robotic Slots
  4. 3 Orokin Cells
  5. Gamma Color Picker
  6. 50 Nora Creds
  7. 10K Kuva
  8. Rift Sigil
  9. 3 Forma Bundle
  10. Orokin Reactor
  11. 50 Nora Creds
  12. 10K Kuva
  13. Orokin Catalyst
  14. Aura Forma
  15. EIDOLON EPHEMERA (not exclusive to this rewards table)

https://forums.warframe.com/topic/1102307-nightwave-intermission-live-on-all-platforms/

Share this post


Link to post
Share on other sites
SgtSquirrel34

Tenno,

If you’ve been keeping track of the Hotfixes and hamsters today, you’ll know that we’re currently trying to resolve issues within Operation: Plague Star before we launch it. Currently, the issues make Plague Star incompletable, which simply does not sit well with anyone.

As we work toward fixing this for all Platforms, we’re also aware of an unfortunate crash on Xbox One that requires us to submit to Cert, which we just did, meaning Xbox One can’t Hotfix the Plague Star fixes until Cert has passed. We predict a quick turnaround for Cert given the scope of the fix.

With that being said, we’ll be launching Plague Star on all platforms once the Plague Star issues are solved and Xbox One has passed Cert. Like Nightwave, it's important to have Plague Star run simultaneously on all Platforms, and we're doing our best to make this happen as quickly as possible.

Understandably, this news is frustrating considering we’ve said ‘June 12’ for awhile now, but we can’t ship an unplayable Plague Star. 

Apologies for the delay. We’ll keep everyone in the loop on the status of these fixes and when you can expect Plague Star this week!

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 25.2.2

Wukong Changes & Fixes:

  • Wukong’s Celestial Twin now behaves with Nullifiers by:
    • If Wukong enters the bubble with Celestial Twin active, nothing happens.
    • If Wukong’s Celestial Twin enter the bubble, his Health will drain down.
  • Performance improvements towards Wukong’s Celestial Twin and Cloud Walker.
  • Removed Wukong from Frame Fighter until balance can be restored with his newly revisited abilities. 
  • Fixed cancelling Wukong’s Primal Fury with Celestial Twin resulting in an aggressive forward momentum. No Wukoptering with scissors! 
  • Fixed Client Celestial Twin not choosing to use your Secondary weapon.

Fixes:

  • Fixed Amalgam Daikyu Target Acquired not applying lifesteal to Zaw Nikanas.
  • Fixed receiving an error when attempting to purchase the Vectis Silferer Skin.
  • Fixed misalignment and clipping of Domestik Drones to the Orbiter ramp.

 

 

https://forums.warframe.com/topic/1104781-the-jovian-concord-hotfix-2522/

Share this post


Link to post
Share on other sites
SgtSquirrel34

Hotfix 25.2.3

Changes:

  • Wisp's Sol Gate will now interrupt weapon reload like other full body animation Abilities do.
  • Changed Wukong’s Monkey Loot passive to not generate extra drops from ability immune or VIP enemies to follow cadence with others.
  • Made some micro-optimizations to XP notifications.
  • Made a micro-optimization to rendering.
  • Tweaked material layer coverage for the Ignis Towsun Skin clip. 
  • Wukong's Passive will now refresh when he enters a Relay / Town.
  • Fixes:

  • Fixes towards a case of ‘failed Host Migration’.
  • Fixed Client Saryn’s unable to apply a Status Effect if Toxic Lash is active as reported here: https://forums.warframe.com/topic/1101258-saryns-toxic-lash-bug-prevents-weapon-status-procs-as-client-besides-toxin/
  • Fixed Corpus Gas City enemies able to shoot through Gara’s Mass Vitrify. 
  • Fixed Wukong's staff getting stuck extra girthy if you interrupt the melee attack with something (Ability cast, etc).

https://forums.warframe.com/topic/1105676-the-jovian-concord-hotfix-2523/

Share this post


Link to post
Share on other sites

united-we-stand-logo (footer size).png

United We Stand

United We Stand started in 2003 under the name Stars and Stripes. Our community has over 13 years of experience within the Battlefield franchise. Now, our community supports a diverse selection of gaming titles including: Escape from Tarkov, DayZ, PUBG, Star Citizen, and Siege to name a few. Come hang out, make new friends and enjoy your time with our united internationally supported gaming community!

Follow us

Powered By

×