Jump to content
Sign in to follow this  

0.63 Update

Recommended Posts


0.63 Experimental Release Checklist

reported by Martin Čulák on March 5, 2018


How long do we still need to wait before the 0.63 Update is released on the Experimental Branch? That's a question we get asked every day. While it's still hard to estimate exact release dates at this stage of development (we've learned our lesson about estimating dates), we at least wanted to provide an overview of the work that remains to be done before the release is a go.

Before you start scrolling through the list, we strongly recommend that you take a peek at the detailed Status Report we posted on November 2017 last year - back then, we provided a list of 0.63 goals that served as a basis for this particular checklist. In general, that Status Report contains a pretty decent breakdown of our development plans all the way to the 1.0. release - go ahead and read it if you haven't done that yet!

How to read the checklist

For each focus area (or feature/system) of the 0.63 Experimental release, we'll share the current state of development. To simplify things, we'll generally sort everything into four different stages:


The feature/system is by no means "1.0 complete" or balanced, but its state is good enough to provide a decent gameplay experience. This makes it ready to be released in an Experimental build.


The feature/system is currently being actively worked on. This can represent different stages of progress - recently started work, work that's nearing completion, and anything in between.


The work on this feature/system has not started yet - this is either because it depends on some other feature, or because the developer needed for this is already busy with other features from the list.


We decided to move this feature/system to a later 0.63 Experimental build, as it would further stretch the waiting for this first 0.63 Experimental release.


Checklist updated on March 9, 2018


We'll do our best to go through this list twice a week on Tuesdays and Fridays - even if it would mean that the state badges for each feature/system stay the same. With each update that has some new things marked as "Ready for Experimental", we'll also share that information on our social media channels! We hope this will make our development progress a bit more transparent, and hopefully, you'll also get at least some sort of estimate for the Experimental release.

  • Like 1

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

united-we-stand-logo (footer size).png

United We Stand

United We Stand started in 2003 under the name Stars and Stripes. Our community has over 13 years of experience within the Battlefield franchise. Now, our community supports a diverse selection of gaming titles including: Escape from Tarkov, DayZ, PUBG, Star Citizen, and Siege to name a few. Come hang out, make new friends and enjoy your time with our united internationally supported gaming community!

Follow us

Powered By